![]() Things seem to run smoother when you switch your device into airplane mode, but that’s only possible if you buy the IAP and even then will prevent you from making use of the save state feature. While you’re playing, you’ll notice occasional hitches and bits of lag that just aren’t there in other versions, and while it’s quite minor in this particular game, it’s noticeable. Streets of Rage 2, like pretty much every other SEGA Forever release, just can’t seem to run smoothly 100% of the time. There remains one problem that has been here from the start and seems to persist no matter how much the developer improves things. And this does indeed represent a major improvement for the SEGA Forever Genesis emulator. Sure, it would be better if SEGA had gotten this right from the start, but I think there’s a lot to be said for acknowledging a mistake and making an effort to improve. Compared to the old version we had on iOS, it’s like night and day. A couple of the instruments sound a little off, and the levels of some of the instruments aren’t exactly right, but overall, this is one of the better official swings at it that I’ve seen from anyone other than M2. The results? Friends, SEGA did pretty well here. SEGA is probably just as aware of this as anyone, so I have to believe that the team behind SEGA Forever wanted to do this one right.Īs I often do when it comes to these mobile ports, I busted out several other versions of the game that I already own for comparison. As such, if you want to see just how well any given emulator is handling the system’s audio, all you need to do is give Streets of Rage 2 a spin. There are a lot of great soundtracks on the Genesis, but no one could make its sound chip sing quite the way Koshiro could, and Streets of Rage 2 is proof of that. Composed by dynamo Yuzo Koshiro, the game’s music represents the coming together of a genius in his prime and a sound chip that offered tremendous rewards to those who knew what to do with it. And if you’re looking to test the latter, there is perhaps no greater trial by fire than Streets of Rage 2.īesides being a great game, Streets of Rage 2‘s other claim to fame is its incredible techno soundtrack. Even the frequent bugbear of Genesis emulation, the audio, saw steady improvements. Then control options, and display options, and even the ability to choose your preferred region in certain games. With each new release, the SEGA Forever Genesis emulator got a little bit better and more fully-fleshed out. Everyone moved along to the next thing before long, and SEGA, somewhat surprisingly, got back to work. This weak showing didn’t go unnoticed, and for a few minutes it felt like the entire hobby from top to bottom was chewing SEGA out. The games also lacked a lot of the options players might have expected, like the ability to arrange the virtual buttons as they like, display options, or filters. The emulation of the Genesis titles released at the launch of SEGA Forever was sub-par to say the least, with poor framerates and messed-up sound emulation. ![]() And in recent history, the most embarrassing instance of the latter came with the launch of SEGA Forever, SEGA’s attempt to bring its classics back to mobile gamers. For every time it gets things right (such as the M2-developed SEGA 3D Archives on the Nintendo 3DS), you can probably find two or three cases where it misses the mark (the various mega-collections of Genesis games come to mind here). ![]() To say the company has had a spotty history with emulation of its most famous console would be understating the case. The reason I’m writing this review is because Streets of Rage 2 and Genesis emulation are not always best friends, particularly when it’s coming from SEGA itself. ![]() You can easily find gobs of people who will tell you at great length why. Outside of the Sonic the Hedgehog games and perhaps Aladdin, there aren’t many games that personify the Genesis better than Streets of Rage 2. It’s one of the best games on the Genesis, and arguably the best side-scrolling beat-em-up ever made. You probably don’t need me to tell you about Streets of Rage 2. SEGA’s 16-bit console is a well-known quantity in the West, even nearly 30 years after its initial release, and thanks to the company keeping their Genesis library in fairly regular circulation, its biggest hits are so widely-played and famous that there’s practically no need for new reviews. Not because the game isn’t worthy or its release on the platform is of little note, mind you. Originally, I had no intentions of writing a review for this SEGA Forever release of Streets of Rage 2 (Free). ![]()
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